|
| View previous topic :: View next topic |
| Author |
Message |
Kushina Trainee

Joined: 28 Apr 2009 Posts: 143
Location: U.S.
|
Posted: Fri May 22, 2009 9:47 pm Post subject: |
|
|
I like it but sench may move it back if he sees something so APPROVED
_________________ Word of the day:
Sigh |
|
| Back to top |
|
 |
Sench Lava is a dickhead

Joined: 22 Feb 2009 Posts: 243
|
Posted: Sat May 23, 2009 3:01 pm Post subject: |
|
|
Yes, I see "something". Namely, damage in % of target's stamina. While 3% is laughable and generally not worth 30 SE, it would mean you can deal some damage to enemies who normally wouldn't even notice your attack (metaphorically speaking). Yet even weak enemies won't be severely harmed by it... I kinda like it.
However, effects like just "damage" or "barrier" will not suffice. Just saying damage tells us practically nothing about this power, except that it can be used for offense
More importantly, Kushina, don't lock topics when you approve something. It just creates extra hassle |
|
| Back to top |
|
 |
Kinzo RPG Moderator

Joined: 28 Apr 2009 Posts: 114
|
Posted: Sat May 23, 2009 5:33 pm Post subject: |
|
|
To further go on what Sench is saying about damage and barrier is this: http://bleachrpcenter.myfastforum.org/about59.html
This is the stat system here on BRC. And here: http://bleachrpcenter.myfastforum.org/about80.html
this is a quick summary of how battl works. Now, you cannot have a spell that inflicts damage without a force. This means you cannot have N/A for the force. The only spells that dont have forces are ones that apply effects or are defensive, in this case, yous spell fireball would need a force. " Doesn't do piercing damage" is not a force.... Nor applicable here as far as I know, for I haven't seen mention of "piercing" damage as of yet. I'll look into it though. Anyways, in the Library Forum, there is a full set of rules for the site, as well as topics which include canon abilities. If you are having trouble pricing stuff and deciding how much damage, go look at how prices vs damage add up on the canon spells. Otherwise, I am here to help you with anything you want, just ask. |
|
| Back to top |
|
 |
Hikari Luna Member

Joined: 11 May 2009 Posts: 48
Location: Supertown
|
Posted: Sat May 23, 2009 9:35 pm Post subject: |
|
|
Then what should I put for effects, if damage and barrier won't suffice?
EDIT: I saw that I didn't put a percentage for my explosions, and I did so. I also put a percentage healed on Healing. _________________ I wish I could be the rain
That connects the Sky and the Earth...
Which were never meant to Connect...
I wish I could be the Rain...
Connecting two Hearts
Which were never meant to Connect...
But entertwine betwixt themselves forever... |
|
| Back to top |
|
 |
Kinzo RPG Moderator

Joined: 28 Apr 2009 Posts: 114
|
Posted: Sat May 23, 2009 11:06 pm Post subject: |
|
|
Damage isn't dealt in percentage here. For effects you can put how much damage, utilizing the stat system. Here, take a look at my this: http://bleachrpcenter.myfastforum.org/about63.html
On the shinigami tab, press show. You should notice it says Powers. On this site, when you do damage to someone, you do it in stamina points not percentages. A super basic energy skill will perhaps do 1 x Spirit power in damage. What this means, is that your spell does the equivalent of your character's spirit power stat in damage. If you have a Spirit Energy of 50, and its balanced amongst each stat, then you have 10 in each stat. This means your Spirit Power stat would be 10. Therefore, a spell that does 1 x spirit power would deal 10 damage.
The enemy's stamina is equal to 10x his endurance stat. If you and the enemy are equal with 10 in each stat, that means you just did 10 damage, which takes away from his 100 health, therefore he has 90 health left. The battle system does damage based on stats.
Before posting again in this topic, and before revising your attacks, please read these following links:
http://bleachrpcenter.myfastforum.org/about149.html
http://bleachrpcenter.myfastforum.org/about59.html
http://bleachrpcenter.myfastforum.org/about62.html
http://bleachrpcenter.myfastforum.org/about76.html
http://bleachrpcenter.myfastforum.org/about80.html
Please don't let the numbers turn you off, for when it comes to battle and the such, you can always simply PM me and ask me to do all calculations for you, therefore simplifying your job. I feel you will just be much less confused upon reading these links. In the same way that Rank decides power in NRC, stats decide power in BRC. Also, you never have to go about having a real stat battle if you do not want to! However for the sake of possibly entering one, it is good to have correct stats on each power and skill. After you read this over, if you still want help and are confused, ask me and I will propose multiple damage/force/cost numbers for you, which you can then accept or deny, no harm done. Anyways, we do wish to keep you around on BRC, and after this gets all settled I guarantee fun! haha |
|
| Back to top |
|
 |
Sench Lava is a dickhead

Joined: 22 Feb 2009 Posts: 243
|
Posted: Sun May 24, 2009 2:34 am Post subject: |
|
|
| Kinzo, stop ****ing forcing everyone to act like this is a RPG. This is forum RP. If something was wrong besides undefined damage and stuff, I'd point that out |
|
| Back to top |
|
 |
Hikari Luna Member

Joined: 11 May 2009 Posts: 48
Location: Supertown
|
Posted: Fri May 29, 2009 8:32 am Post subject: |
|
|
I used Percentages as the percentage of Health they have. How is that any different than using actual attack points? I think percentages are actually easier to utilize, as it does less damage to weaker people and more damage to stronger people, so it is actually more fair in that regard to me. It is still doing "points" of damage, just not a predetermined amount. _________________ I wish I could be the rain
That connects the Sky and the Earth...
Which were never meant to Connect...
I wish I could be the Rain...
Connecting two Hearts
Which were never meant to Connect...
But entertwine betwixt themselves forever... |
|
| Back to top |
|
 |
Kinzo RPG Moderator

Joined: 28 Apr 2009 Posts: 114
|
Posted: Fri May 29, 2009 11:43 am Post subject: |
|
|
| Its actually incredibly unfair. It allows you to dominate enemies no matter what power they are and what power you are. If you have a SE of 100. There is no circumstance in which your character would ever kill someone with a SE of 3,000. None. He is simply stronger/faster/ better trained for battle than you. With percentage damages, you can defeat anyone of any power at any time. Its OP |
|
| Back to top |
|
 |
Hikari Luna Member

Joined: 11 May 2009 Posts: 48
Location: Supertown
|
Posted: Mon Jun 01, 2009 7:46 pm Post subject: |
|
|
At the same time, it cannot kill anybody weaker than you. In that regard, it's not. However, if you can think up good numbers, I'd be more than happy to listen. _________________ I wish I could be the rain
That connects the Sky and the Earth...
Which were never meant to Connect...
I wish I could be the Rain...
Connecting two Hearts
Which were never meant to Connect...
But entertwine betwixt themselves forever... |
|
| Back to top |
|
 |
Kushina Trainee

Joined: 28 Apr 2009 Posts: 143
Location: U.S.
|
Posted: Tue Jun 02, 2009 8:13 am Post subject: |
|
|
with 3 percent, all it would do is a scratch. It would take 33 hits to kill anyone using this technique. And do you think she would have enough S.E. to do it? And if she did then would she really be using this instead of something more powerful? Hmmm???? But if the rules say so i'm going with kinzo, think of a # and well think about it.
_________________ Word of the day:
Sigh |
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|