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Kushina Trainee

Joined: 28 Apr 2009 Posts: 143
Location: U.S.
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Posted: Sat May 16, 2009 11:45 am Post subject: |
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well, it meant second use but i changed it from try to use.
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Yasuo Giant Pussy

Joined: 29 Apr 2009 Posts: 39
Location: England
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Posted: Sat May 16, 2009 4:51 pm Post subject: |
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| So judging from the description, even if your opponent completely evades the second use they will still lose 1/4 of their spirit energy? That doesn't make alot of sense |
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Sench Lava is a dickhead

Joined: 22 Feb 2009 Posts: 243
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Posted: Sat May 16, 2009 5:17 pm Post subject: |
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First of all
| Quote: | | Bounto must have over 3000 spirit energy |
What part of that is "skill"?
Secondly. Both your powers sound unavoidable, and your second one is unacceptable. It costs 1000 SE, and it is a 100% kill against anyone who is weaker than you in total stats. Very nice. And even if they're stronger, they lose 1/4 of their SE which is at least 750 but will often be much more than the power's cost |
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Kushina Trainee

Joined: 28 Apr 2009 Posts: 143
Location: U.S.
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Posted: Sat May 16, 2009 6:34 pm Post subject: |
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ok, I just deleted it then=D lol. I made it so the first power it only works if they have 500 spirit energy less than you. Does it need to be more or is it fine there? _________________ Word of the day:
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Kinzo RPG Moderator

Joined: 28 Apr 2009 Posts: 114
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Posted: Sun May 17, 2009 2:07 am Post subject: |
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Alright I'm gonna take my first shot at assisting in application development.
Here are my issues:
1. Heck no to your doll's stats... Spirit energy is the sum of your character's stats all together. So if you had 3000 spirit energy and it was spread 600 in each stat, your doll's endurance, speed, and strength would each be 3600. That is a x 6 multiplier. That means while your bount may have 6000 stamina, your doll has 36,000 stamina. A blantantly over-power-ness. 60%-75% of those stats do not balance it out at all. A doll is the manifestation of your power, it should be around your power range. If the doll can act independently it should be weaker than you, if it must be directed by you than it can be a tad bit stronger...but a reasonable amount.
2. Change your Damage potential to 1.2 x strength. Its just better organized and easier to read rather than having to imply.
3. Your only technique is a tad bit powerful for what the cost/requirements are. Remember, you cannot even unlock your doll until 500 spirit energy. This means you will end up having spend 5 skill points by the time it is unlocked. Rather than have every skill requirement be 0 (thus dooming it to be a weak attack) Make a requirement equal to 5 skill points. ( Maybe 5 in spirit techniques) Also, note that the inability to move is an extraordinarily powerful ability, for you could unlash your most devastating technique the following turn and kill the opponent in one shot because he can't defend. At higher power, 500 spirit energy is absolutely nothing, thus for the extraordinarily cheap price of 50 spirit energy you can doom your target. Personally, if you want a complete binding move I would bump the price to 500 SE, not 50. If you want a cheaper cost, then I reccomend simply making the freeze so that he cannot make a dodge attempt or a flawless dodge, only being able to block. |
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Kushina Trainee

Joined: 28 Apr 2009 Posts: 143
Location: U.S.
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Posted: Sun May 17, 2009 10:37 am Post subject: |
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ok, i fixed the spirit energy problem so that it is like my stats now, It's evenly spread out. changed strength multiplier to be more clear, and I fixed the 1st power to _________________ Word of the day:
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Kinzo RPG Moderator

Joined: 28 Apr 2009 Posts: 114
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Posted: Sun May 17, 2009 12:24 pm Post subject: |
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This is certainly a lot better. I think half of your spirit energy for the doll's speed is a bit much. If you want speed to be the highest boost that is fine, though if it were me I'd make it 1/3rd of the spirit energy then. This is because if your spirit energy is 3000 and roughyl balanced, you would have around 600 in each stat. Your doll would have 1500 speed =/. While you could spread your own stats that way, you wouldn't want to, for you would have absolutely no defense. If you kept it at 1/3rd spirit energy, your doll would have 1000 speed, which is more passable. ( and still very effective )
The only other issue I have is whether or not your technique needs a Force. If you wish it to be unblockable ( which is believeable since it freezes whatever it touches) then put unblockable in the description area. This would negate its need of a force. Being unblockable means it is still capable of being dodged. However I reccomend upping the price of the move to 150 SE. If those two changes are made, or something similar, you will have my first approval given as an RPG mod on this site! However I will still wait for Sench to post on the matter afterwards, just to make sure I got the balance right. |
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Kushina Trainee

Joined: 28 Apr 2009 Posts: 143
Location: U.S.
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Posted: Sun May 17, 2009 1:20 pm Post subject: |
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ok, thx for helping me and i updated it again _________________ Word of the day:
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Kinzo RPG Moderator

Joined: 28 Apr 2009 Posts: 114
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Posted: Sun May 17, 2009 1:35 pm Post subject: |
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| Alrighty I like it now, it has my Approval, I'll just leave it to Sench this time to double check my work. And no problem at all =) |
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Kushina Trainee

Joined: 28 Apr 2009 Posts: 143
Location: U.S.
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Posted: Thu May 21, 2009 8:41 am Post subject: |
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ok, thank you and now sench, you need to post=D lol j/k
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